For this project, I was the person who researched the game mechanics and how it works also I studied some features in construct 2 that would help the group make the game. I also implemented what I learned in the game. I managed to create the base of the game, the sprites, and its behaviors as well as the events that happen in the game. I helped to compile the game together with my members, where we decorated it with the images and the effects in the game (Sound, background, etc).
What I found to be hard during the process of making the game is getting some of its features to work. For example, the animations in the game don’t look good because to create a perfect working animation there needs to be a lot of components that are taken into account. This being the origin points and also the size of the image. It was hard for the group to cooperate because we weren’t able to meet each other in person which was quite a struggle but we managed to find other solutions to communicate.
Overall the process of making this game taught me a lot about how construct 2 works. I learned that making a game is not an easy process, it requires a lot of detail that needs to be focused on. Building a game takes a long time and it can’t be rushed. I learned that to create a good looking game it needs more than just drawing skills, there is more than just the art that needs to be considered. I learned a lot of aspects in construct 2 such as its objects, instance variables and also behaviors of the objects.